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Post by Affectionate Zombie on Jun 25, 2009 19:39:35 GMT -5
I don't think they will, though. They showed a screenshot of the trainer walking around with a Steelix. The Steelix was not much bigger than the Chikorita shown in other screenshots, despite the fact that Steelixes are huge. This leads me to think that all of the little "partner Pokemon" will be shrunk down to fit neatly at roughly the same size as the tiny overworld trainer sprites. So yeah. :[ Oh well.
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Post by samuel on Jun 25, 2009 19:42:36 GMT -5
Gosh game freak can never do anything right. They are sizest
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ϟ Monster Hospital
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Post by ϟ Monster Hospital on Jun 25, 2009 20:02:28 GMT -5
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In order for the idea to work, the Pokemon overworlds have to be just as large as the Trainer overworlds, and no bigger. For example, if you're walking through an area which has one square with trees on either side, anything bigger than 1 square wouldn't be able to fit, and then you'd run into problems. They all have to be the same size or it doesn't work. That's why they've been tentative about it since Yellow. They only allowed Pikachu to follow you because it would fit in that space. Bigger Pokemon simply have to be shrunk down, or they have to limit the Pokemon that can follow you (think Amity Square).
Moreover, they can't use the same sprites as the Mystery Dungeon games because of size differences and the overall appearance is much different. They'd stick out like a sore thumb. See?
The shading and style are completely different. They have to all be made new, and made the same size in order for them to be completely successful.
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Post by samuel on Jun 25, 2009 20:05:21 GMT -5
Makes sense
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Post by Affectionate Zombie on Jun 25, 2009 20:17:17 GMT -5
Yeah, it's certainly logical that if Pokemon are gonna be allowed to follow the trainer around in the overworld that they have to be shrunken down to an appropriate size. It's not surprising, like I said, but that doesn't stop me from imagining how awesome it would be to have a scale-sized Wailord bouncing around after the little trainer. xD
And now that you mention it, you're right about the style being different. I guess I'd never really paid enough attention to notice that before. x3
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Administrator
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Post by Administrator on Jun 25, 2009 20:38:31 GMT -5
I'm gonna have a Magikarp follow me just so I can laugh my head off while I watch it flop around x3 To quote Jake when he referenced my albino mute coordinator, Ciro, and his Magikarp Dr. Karp:
Cirykins: OMG DR.KARP YOU CAN ACTUALLY FOLLOW ME AROUND NOW ;;;
As for legends =< I dislike almost all of them. But you guys have to admit Lugia is awesome. I mean, come on, it's Lugia, and it's my baby, and it's Abyssal on Lanorae, it has to have some degree of coolness </3
.... I'll be adding Abyssal Lugia plushie to the list of plushies I'm making. [/blockquote]
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Quill
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Post by Quill on Jun 25, 2009 20:45:14 GMT -5
Bwahaha, Magikarp.
Most legendaries are icky -- I like all of the birds (except Moltres, who's just kind of... meh, flaming chicken?) and Mew (It's cute, sue me). I think a lot of legendaries are over-rated and... kinda' ugly, actually. Perhaps the reason I like the earlier legendaries is because I was a kid and all impressionable. ... ><
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Post by ϟ Monster Hospital on Jun 25, 2009 21:56:07 GMT -5
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Before I say anything else, can I just say that "Makes sense" doesn't add anything to the conversation and is a total waste of a post? If you're gonna say something, progress the conversation at least.
Heh, the only reason I've noticed the differences between PMD and the regular adventures is because I've worked with both a lot xD Spriting background comes in handy!
In all honesty, no offense Ayra, but I don't really like Lugia that much. x3 The only Legendary I remotely like is Raikou and that's because there NEEDS to be a fast electric catdogthing. Hence Theetah, but in the canon-world of Pokemon it's the best we get. Plus it was MADE for Thunder Fang.
I'm really disappointed that they feel the need to bring in all these new fangled Legendaries. Like, okay, maybe it's cool to have some Ruins of Alph Arceus and Cynthia create legendaries thing, but randomly having Kyogre and Groudon? Lame. Having events with Jirachi and Rayquaza and such? Lame. There are a heck of a lot of amazing legendaries in G/S/C that they could be focusing on instead. Suicune was featured in Crystal and it's easy enough to bring that. Heck, do that with all of the dogs which take you to different places to finally battle you. Why not? Why not include Celebi somehow? Really, it's just promoting the other games by bringing the other generations' legendaries. I'd really like them to just focus on Johto [and Kanto seeing as it's a part of the storyline of G/S/C].
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Post by samuel on Jun 25, 2009 22:08:16 GMT -5
I like the fact that they bring the legendaries over, because no legendary can be limited to a certain region. I mean, come on! They are legendaries! They do what they want when they want! If they happen to randomly pop up in Johto then bam right there. There doesn't have to be a reason.
The one thing I don't like about the legendaries now is that they are all like 500 feet tall. That is so stupid! How can you have a 500 foot tall Dialga battle in a castle thats maybe a hundred feet tall(Pokemon League D/P/Pl). Keep them normal sized, ten feet tall. I always imagined Dialga to be like just a bit taller than the main character, then i catch him and look at him in the pokedex and I just think, "Uh, Ok? How is that even possible? Wouldn't he accidentally step on me, plus how is it all these seven feet tall pokemon can own him? All he has to do is step on them and he wins." The legendaries being this tall are the worst things about pokemon.
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Post by ϟ Monster Hospital on Jun 25, 2009 22:14:33 GMT -5
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Completely disagree. If they're going to have the immense stats that they do [Ubers, almost all of them] they shouldn't be run-of-the-mill sized. Sure, 500 feet is a bit excessive, but it seems to me that if it's meant to be something rare and powerful it shouldn't be normal sized.
And frankly, any Legendary that didn't exist in the original G/S shouldn't exist in HG/SS if you ask me. Again, it's a remake focusing on Johto. It's not Johto Part 2 With Hoenn And Sinnoh Legendaries Thrown In For Kicks!
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Post by samuel on Jun 25, 2009 22:21:20 GMT -5
Well theres no real win for nintendo here. There are people who take remake to loosely and expect HG/SS to feature any and all starters since they know about the starters now
And there are people who take remake the right amount and just want to play G/S again with improved visuals and gameplay
And there are people who take remake to tight and don't want certain things to be in these games that weren't in the originals.
I see the main goal of every Pokémon game to be the same, CATCH EVERY Pokémon well if they don't make the new legendaries available in the new game than they can't do that. But at the same time a main aspect of Pokémon games is trading(building a social life via the video game...an oxymoron) which is why the legendaries also shouldn't be in the new games so that people have to trade between D/P/Pl and HG/SS.
I really don't give a crap as long as it's fun. I dont care if there are a lot of extra legendaries or just the basic ones.
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ϟ Monster Hospital
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Post by ϟ Monster Hospital on Jun 25, 2009 22:28:51 GMT -5
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I personally vote for the G/S with enhanced visuals and gameplay features and such. Generally, it should be the same experience. A little addition here or there that focuses on Johto rather than anything else is fine by me.
Ultimately if they wanted every single Pokemon to be catchable in one game, there wouldn't be version exclusives, you'd be able to get all 3 starters, and ultimately it'd be a pretty lame, closed off experience. There's a reason there's trading, and with the WiFi and GTS and such, there's even more easy access to trading, so I don't see why they need to put these Pokemon in the games when they easily can be found to trade.
No matter what I'm going to love these games, but when I encounter a Groudon, don't think I won't defeat it for the EXP.
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Post by samuel on Jun 25, 2009 22:34:39 GMT -5
Yeah the only game I will ever be picky about is Golden Sun DS< i have been waiting six years it better be no less than amazing like the two games before it.
I don't think there will be random Groudons. I dont really remember random Groudons in D/P/Pl, and the same goes for Kyogres. I think that the side legendaries(the pixie things, jirachi all that kinda stuff) will be carried over, but the main legends(Groudon, Kyogre, Dialga, Palkia) will not, because they each have a specific place where they HAVE to be in the games. I could very well be wrong, though.
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Post by ϟ Monster Hospital on Jun 26, 2009 1:18:04 GMT -5
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You are wrong. Dialga, Palkia, and Giratina will hatch from an egg from an event when you bring a special Event Arceus [given away at a movie screening] to the Ruins of Alph. It will create an egg with Cynthia's help.
Kyogre and Groudon will appear in HG and SS respectively, and when you catch the one in your game and send any non-specific one of the other species, it will trigger an in-game event where Rayquaza can also be caught.
As you can see these are not necessarily vital parts to the game - you can simply choose to never unite your version's legendary with the other and thereby never encounter Rayquaza, and the chances of getting an Arceus are slim-to-none if you don't go to the event or live near where an event can happen (eg. Japan, some places in the US, some places in Canada, some places in Europe, etc.) so you're not super likely to ever be given the opportunity to create one of those eggs for the legendary dragons of Sinnoh - but the fact that they are choosing to somehow include these new Pokemon kinda bugs me. Johto was beautiful because it was simple and was based on both Kanto and Johto Pokemon (odds of seeing a wild Kanto Pokemon usually outweighed a Johto one) so I would like it to stay that way personally. It's a region based on generations one and two, not generations one, two, three and four. I would like it to stay pretty much the way it is. Alas, not all dreams come true.
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Post by DaeSiggil on Jun 26, 2009 3:48:04 GMT -5
Tsss, I say not that I like Legendaries, only Lugia and Articuno and Suicine.
Duude, Rayquaza is one of the stupidest I ever saw and excuse me, I kinda like dragons.
Anyway. I don't really think that Legendaries out of fourth gen and third should be in the game, yes they can be wherever they want, but what would happen if the other Legendaries found out? I compare them to a real animal now, but wouldn't they be like "What's he doing in my territory?" and attack? The whole lands would be destroyed! Yes, whole lands. Doesn't everything turn around the fact that they are all powerful and such?
For Drone, I would find it kind of funny if Groudon where to follow me: *crash* *building collapses as Groudon steps on it* Ooooopps *looks back at the people* Sorry, I can't control where he steps!
Okay... that was quite lame *coughs*
Bah, those events are stupid as well. I'm not crazy enough to travel a few days just so I could go to one of them for a pokemon you otherwise wouldn't get! *shakes head* It's better to trade with someone who's crazy enough to go to there and if it takes lesser time for you.
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Post by samuel on Jun 26, 2009 8:24:48 GMT -5
The problem with trading someone to get it is you may just get a hacked(fake) version of it. That's not really a problem, since most people hack the legendary to look legit, and since if you get one thats really overpowered or underpowered then you can just put it in your PC.
Knowing nintendo they are gonna have some really stupid answer as too why the legendaries are in Johto/Kanto, "They took a wroung turn at Albuquerque.",or something stupid like that.
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Post by Affectionate Zombie on Jun 26, 2009 10:41:53 GMT -5
I just want to take the time to mention that I am unable to use WiFi and as a result can't trade at all, except if I happen to have someone right next to me to trade with. QQ Sucks big time. At least I completed my Pokedex on Pearl before I stopped being able to trade. But anyway, I don't honestly care that they're adding all of this random stuff to HG/SS. Truly I couldn't care less. They may be adding in Hoenn/Sinnoh legends to these remakes, but who cares? I imagine the basic story and game will be essentially the same, just with some facelifts. They aren't going to not include the legendary catdogwhatever trio, and they aren't gonna leave out Ho-Oh or Lugia either. Celebi never really go included much to begin with so I agree that I'd like something with that to be included in these remakes, but we'll see, I guess. :U My point is that if they want to add on a bunch of extra crap from the third and fourth gen, well, more power to 'em. As long as they don't make these games entirely unrecognizable as G/S remakes, I am happy. That's all. :T PS: I don't think legendaries are too bad. I certainly agree that they're overrated as all hell. I also agree in that a lot of them are ugly. However, I freaking love ugly things ( Heatran Heatran Heatran) and certain legends have grown on me. The G/S trio, as well as the G/S birds and the R/B/Y birds are and probably always will be favorites of mine. That will not stop me from going "... " at anyone who says they're favorite Pohkaymenz are "MEWTWO + DARKRAI LUL", because as fun as it is to mock the movie personalities of those things into something that's actually likable, they're overrated as anything.
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Post by ϟ Monster Hospital on Jun 26, 2009 12:02:13 GMT -5
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Personally I know I'm going to love this game regardless of what they do to it. xD I just don't want it to be an altogether different experience than the original. Think about all these little kids running and buying this game - having never played the original G/S/C games - and having totally incorrect misconceptions about what Johto is. That's not okay with me.
I do agree, to an extent, that there's simply not enough room in one region for all thirty-five legendaries, or anywhere close to that. Kanto was nice because it had the three birds in their locations, and then Mewtwo in Cerulean Cave. Cool. Johto worked because it had the two birds in their respective locations, and then things got changed up because the dogs ran around. Neat. Hoenn was kinda overdone because there were six Pokemon in fixed locations, plus two 'runners', plus Jirachi and Deoxys which required an event. Sinnoh was terrible. Let's have three lake things here, and then three dragons over there, and then some lame water thing over there with its pre-evolution, and then let's throw in this ugly volcano thing, and oh hey, let's add some moon Pokemanz on these random islands, let's be creative and make another Regi thing just because we can, and don't forget that ugly hedgehog thing and the "god of all Pokemon"! Yeah! Sinnog is awesome!! 8DD
No. In my opinion Sinnoh was the worst generation. It tried too hard. Lots of fanservice. Let's have two Gym Leaders focused around the two fossils, and let's give the Fighting Gym Leader a Lucario because everyone loves them, and let's try to impress the fans by making some really awful Digim-- I mean, Pokemon that evolve from other things! Okay, so we've got the cleverly named Yanmega, along with Electivire, Magmortar, Togekiss, Tangrowth, Gliscor, and don't forget Lickilicky! These are awesome!! And with all those legends, omg guys this is gunna be the best game EVAR.
Sinnoh sucked because of all the unnecessary extras. We don't need thirteen legendaries in one game. They tried too hard to make things exciting when, ultimately, legendaries don't make things exciting. They make things overrated.
Wow this turned into quite a sizable rant. xD Sorry.
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Post by #13 - Rymon♪♫ on Jun 26, 2009 12:07:41 GMT -5
Well.. The only Legendaries I like Are Lugia, Mew, Celebi, Jirachi, and Shaymin I guess. Are there only 5 Dragon Legendaries?
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Post by ϟ Monster Hospital on Jun 26, 2009 12:11:04 GMT -5
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The Dragon legendaries are Latias, Latios, Rayquaza, Palkia, Dialga, and Giratina. Lugia is arguably a dragon as well x3
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